15 Psychology Principles to Use in Web Design

We as humans think certain ways, and your design should cater to those underlying thought processes and natural responses. Below are 15 psychology principles that’ll help you design better, more intuitive digital experiences for your end-users:

1. AESTHETICS-USABILITY EFFECT

The Aesthetics-Usability Effect suggests that people equate more attractive interfaces with more usable ones. In other words, a good, modern, responsive design should always be your starting point.

2. COLOR PSYCHOLOGY

Color psychology tells us about color’s influence over how something is perceived. With color so strongly tied to emotion, you can do a lot to affect how visitors perceive a website and the brand behind it.

3. PSYCHOLOGY OF SHAPES

Just as a color has the ability to affect someone’s perception of a brand or the content they’re looking at, so too do individual shapes used within an interface. Each shape — circles, squares, triangles, hexagons, and polygons — has a unique psychological association.




4. GESTALT PRINCIPLES

Gestalt Principles are a way for humans to make sense of chaotic data presented to them. So, rather than see a bunch of text, images, and space, the human brain recognizes patterns to simplify complexity.

About half a dozen principles are associated with this theory, and they’re related to factors like symmetry, similarity, and proximity.

5. MERE-EXPOSURE EFFECT / JAKOB’S LAW

The Mere-Exposure Effect, or Familiarity Principle, suggests that people are more likely to prefer things that seem familiar.

Jakob’s Law applies this psychology specifically to the internet user experience. It suggests that users expect your website to work the same way as the other sites they spend their time on.

6. VON RESTORFF EFFECT

The Von Restorff Effect, or Isolation Effect, describes what happens when someone is exposed to identical stimuli, and then a unique element is introduced to the fold. It’s the outlier that will most effectively grab their attention.

7. SELECTIVE DISREGARD

Selective disregard is a type of “blindness” users develop to anything seemingly irrelevant to their main goal. This often occurs when a design or marketing trend grows stale — like websites that use the exact same cookie consent banner.

8. HICK’S LAW

Hick’s Law states that the number of choices a person has to make will increase the amount of time it takes to make a decision.

This is a fundamental principle to pay attention to on ecommerce sites as you want to speed up the decision-making process, not slow it down.

9. LOSS AVERSION

Loss Aversion states that decision-making is more commonly driven by avoiding losses than acquiring gains.

If your website or the content within it gives visitors any reason not to trust it or feel confident in taking action, you’re more likely to see high abandonment rates than conversions.

10. PARADOX OF CHOICE

The Paradox of Choice is a response to the problem posited by Hick’s Law. It suggests that the reduction of choices makes consumers feel less anxious, which, in turn, increases confidence and satisfaction with purchases.

If your site suffers from high cart abandonment or product returns, the paradox of choice would be a useful principle to leverage.

11. MILLER’S LAW

Miller’s Law, also referred to as Cognitive Load Theory, has to do with memory capacity. On average, people can only have about seven items stored in their working memory at any given time.

This psychology principle encourages the reduction of options and the general reduction of content to improve focus and decision-making capabilities.

12. FEEDBACK

Feedback is one of the principles of learning and plays a big part in interaction design.

Feedback is what designers use to tell people when they’ve made progress towards a goal or achieved it. You can also use it to teach visitors how a website will respond to their actions, which encourages faster and more confident engagements with your website.

13. EXTRINSIC MOTIVATION

There are two types of motivation. Intrinsic motivation is an internal one, whereas extrinsic is external.

It’s Extrinsic Motivation that plays a role in getting users to complete more tasks online. As a designer, you have to make sure these kinds of “rewards” are obvious.

14. SOCIAL PROOF

Not so much a psychological principle as it is a psychological phenomenon, Social Proof or Influence, suggests that people will copy the actions of the masses. It also refers to the assumption that the truth lies with the majority.

This is why customer reviews, client testimonials, and user-generated content have become so useful on websites.

15. PEAK-END RULE

The Peak-End Rule states that people will judge an experience based on their very first and last impressions of it. This is somewhat related to the Serial Position Effect, whereby people will remember the first and last items in a group.

So, this is something to remember when you build out the top and bottom of each page as well as the start and expected end to the user journey.

Courtesy: webdesignerdepot.com

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